Ollie Northcut-Keen
Composer | Sound Designer
About
Hi, I'm Ollie! I'm a Composer and Sound Designer for Video Games!
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Game Audio is crucial for creating an engaging experience for players, with the right music and sound enhancing both gameplay and game narrative immeasurably.
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Imagine Halo without the monk chant and chugging strings, Doom without aggressive synthesisers and creative sound design, or Zelda without soaring melodies that players remember for a lifetime - All of these games and countless others have had long-lasting success far beyond their release, largely in part due to their innovative and emotive audio.
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For the projects I am involved with, I bring years of experience, both as an audio professional and a life-long gamer. For me, music and sound design is not simply about audio, but instead a true love, appreciation, and understanding of what is required to create immersive and unforgettable gaming experiences through music and sound.
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Regarding my work, I am confident writing for multiple genres, from epic orchestral fantasy to gritty electronic sci-fi and everything in between. I am also capable of implementing music and sound, the stage of development where interactive systems are created, allowing the audio to truly come to life.
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Whether you have an existing project that needs audio, or have a concept you would like an audio specialist involved with from the start - I would love to hear from you!